The VGA Reader is a peer-reviewed journal for video game audiences and video game practitioners interested in the history, theory, and criticism of video games, explored through the lens of art history and visual culture. Its primary aim is to facilitate conversation and exploration of video game art, documenting and disseminating discourse about the far-reaching influence of video games on history, society, and culture.

Current Call for Papers (Issue 3: OVERCLOCKING)
Submission Guidelines

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Buy print version_1.1.2017 ($25)
Buy .pdf version_1.1.2017 ($5)