NEWS: upcoming #publications #exhibitions #presentations

@VCFMW11 - Vintage Computer Festival Midwest 11, September 10-11, 2016, Elk Grove Village, IL
@VCFMW11 – Vintage Computer Festival Midwest 11, September 10-11, 2016, Elk Grove Village, IL

Tiffany Funk (PhD) is an artist, critical theorist, and researcher specializing in emerging media, computer art, video games, and performance art practices. She is the Editor-in-Chief of the Video Game Art Reader and Co-founding Lecturer and Academic Advisor of IDEAS (Interdisciplinary Education in the Arts), an intermedia, theory and practice based Bachelor of Arts degree at the University of Illinois at Chicago.

VGA Reader Call for Papers—Issue 2: SURVIVAL STRATEGY

The VGA Reader (VGAR) is accepting submissions that critically analyze video game art as a means of survival. Though “survival strategy” exists as a defined gaming genre, all video games can be considered as methods of human conditioning, coping, and creating. See CFP details here.

The Ears Have Walls: A Survey of Sound Games

Curated by Chaz Evans and Stephan Moore
December 1, 2017 – February 25, 2018
An exhibition spanning two locations:
VGA Gallery: 2418 W Bloomingdale Ave #102
Experimental Sound Studio’s Audible Gallery: 5925 N Ravenswood Ave

Opening reception @ VGA Gallery, Friday, December 1, 5-8pm

reader_coverVGA Reader version_1.1.2017 available now!

The VGA Reader is a peer-reviewed journal for video game audiences and video game practitioners interested in the history, theory, and criticism of video games, explored through the lens of art history and visual culture. Its primary aim is to facilitate conversation and exploration of video game art, documenting and disseminating discourse about the far-reaching influence of video games on history, society, and culture.